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In-Depth Review of the Ch Products Flight Sim Yoke and Joystick Combo
Table of Contents
Introduction: A Long‑Standing Contender in Flight Simulation Hardware
For decades, CH Products has been a trusted name in the flight simulation community, known for producing robust, no‑nonsense hardware that delivers reliable performance. The CH Products Flight Sim Yoke and Joystick Combo represents one of the company’s most enduring offerings, pairing a dedicated yoke with a complementary joystick to cover a wide range of aircraft types – from general aviation propellers to more maneuverable fighters. While the market now includes many sleek, all‑in‑one systems, this combo remains a popular choice for simmers who value build quality, tactile feedback, and the flexibility of separate controls. In this expanded review, we’ll go beyond the basics to explore everything from construction materials and axis smoothness to software configurability, real‑world flight performance, and how it compares to modern alternatives.
Whether you are a beginner stepping into virtual cockpits for the first time or a seasoned virtual pilot seeking a dependable backup rig, understanding what this combo offers—and where it falls short—is essential. We’ll also consider how it integrates with titles like Microsoft Flight Simulator 2020, X‑Plane 12, and Prepar3D, and whether the extra joystick truly adds value over a standalone yoke.
Design and Build Quality: Old‑School Toughness
Yoke Construction and Feel
The yoke unit is the centerpiece of the combo. It features a metal shaft encased in a high‑impact plastic housing, with a comfortable, contoured grip that mimics the shape of a small aircraft yoke. The yoke movement is driven by a spring‑ and cam‑based system rather than a simple spring return, which provides progressive resistance as you pull or push—much closer to the feel of a real Cessna or Piper yoke. The base includes a sturdy mounting plate with rubber feet; however, because the yoke relies on desktop placement (no clamp system), it can lift during aggressive maneuvers unless you secure it with provided screws or add weight.
The throttle quadrant is integrated into the yoke base, offering a single throttle lever (with detents for idle and full power) and a dedicated propeller pitch lever for more advanced aircraft with constant‑speed propellers. The levers are plastic but have a positive, notchy feel. The build is clearly intended for years of use; many owners report more than a decade of service without significant degradation.
Joystick Build and Ergonomics
The companion joystick is a standalone USB device, equally rugged. It features a wide, weighted base that prevents tipping, even during rapid combat maneuvers. The stick itself is spring‑centered with a smooth, non‑contact Hall‑effect sensor for the X and Y axes, providing excellent precision without the “stiction” that plagues cheaper potentiometer‑based sticks. The grip is sculpted for right‑handed use, with a resting palm shelf and a trigger for primary weapons or brakes. An included throttle wheel on the base is handy for secondary axis control (e.g., mixture or zoom) but is not as convenient as a dedicated throttle lever.
Both the yoke and joystick rely on the same CH Products design language: matte black plastic, minimal branding, and a focus on function over flash. The finish is durable; minor scuffs can be wiped clean. The only downside is that neither unit includes built‑in LEDs or anodized metal trim, but that keeps the price accessible and the look professional.
Controls, Programmability, and Customization
Button and Axis Layout
One of the combo’s strengths is the sheer number of physical controls at your fingertips. The yoke provides, in addition to the main roll and pitch axes:
- Yoke control wheel – for trim or other assignable axis
- 8‑way hat switch – ideal for view changes or coolie hat controls
- 2 push‑button switches – on the grip
- 3‑position toggle switches (2) – great for gear up/down, flaps, or landing lights
- Throttle lever (single axis) and propeller pitch lever (single axis)
The joystick adds another layer of control:
- Main stick axes (X/Y) with Hall‑effect sensors
- Twist rudder axis (z‑axis) – potentiometer based, works but not as smooth as Hall‑effect
- Throttle wheel on base
- 8‑way hat switch on top
- Trigger (two‑stage detection not supported; single button)
- Thumb button and pinky switch
- Four additional buttons on top of base
Altogether, you have over 20 programmable buttons/hats and at least 6 axes. That is more than enough for 90% of flight tasks without needing to reach for the keyboard. The CH Control Manager software (free download) allows deep customization: you can create multiple profiles for different aircraft, assign complex macros (e.g., multi‑key shortcuts for autopilot), and even combine multiple CH devices into a single virtual controller.
Software and Programmability Depth
The CH Control Manager is a legacy application that has been updated for modern Windows (10/11). It is not the most modern interface, but it is powerful. You can map any button or hat to keystrokes, directX buttons, or even emulate mouse movements. The axis mapping allows you to set curves, invert axes, create three‑way switches on a two‑position physical switch (using pulse modes), and adjust dead zones at a per‑profile level. Unlike some newer systems that rely on in‑game assignments only, this software puts all control complexity in your hands.
However, one caveat: the software must be running in the background for custom profiles to work. Some users report occasional conflicts with Windows Game Bar or other overlays. CH Products has not released a major update in several years, so bug fixes are rare. Still, for a stable sim setup, it functions reliably.
Compatibility, Setup, and Calibration
Plug‑and‑Play Experience
Both the yoke and joystick connect via USB 2.0 (USB‑A). They are recognized by Windows as standard HID controllers, meaning you can use them immediately without installing any drivers – basic axes and buttons will work in most simulators. For full functionality (including the propeller lever, button programmability, and axis calibration), the CH Control Manager is recommended. The installation is straightforward: download the manager from CH Products’ official website, run the installer, and follow the on‑screen steps. The manager includes a calibration utility that lets you set centers and end points for each axis.
All major flight simulators – Microsoft Flight Simulator 2020/2024, X‑Plane 11/12, Prepar3D v4/v5, DCS World, and even civilian platforms like Aerofly FS 4 – detect the combo natively. You can assign controls directly in the sim’s settings menu. For sims with complex input systems (e.g., DCS), using the CH Control Manager to map buttons to keyboard shortcuts is often more reliable than direct joystick button binds.
Calibration Tips
A common issue reported by new users is erratic behavior on the yoke pitch or roll – often caused by the default Windows calibration. To avoid this, always calibrate through the CH Control Manager rather than Windows Game Controllers. The process is as follows:
- Open CH Control Manager, select the device, and click “Calibration”.
- Move each axis through its full range several times.
- Set center dead zones to about 5% to prevent drift.
- Save the profile as default.
Once calibrated, the yoke and joystick maintain their settings across power cycles. If you ever swap between simulators, you can create separate calibration profiles (e.g., one for airliners with large dead zones, one for helicopters with small dead zones).
Performance in Flight: Real‑World Simming
Yoke‑Based Flying (General Aviation & Airliners)
In straight‑and‑level flight, the yoke gives a satisfying, weighty feel. The progressive spring resistance makes small corrections easy; you can hold a heading with minimal effort. For takeoffs and landings, the yoke provides enough feedback to feel the aircraft’s aerodynamic forces, though obviously not as much as a force‑feedback device. The throttle lever and propeller lever are situated close to your right hand, letting you adjust power without looking away from the runway. The hat switch on the yoke is perfectly placed for controlling the virtual cockpit view – many users map it to “snap view” or TrackIR alternative.
Where the yoke struggles slightly: the lack of a dedicated elevator trim wheel built into the yoke itself means you will need to map the yoke’s control wheel to trim or use keyboard shortcuts. The yoke control wheel is small and can be too sensitive for precise trim adjustments; some simmers prefer to assign trim to the joystick’s throttle wheel.
Joystick‑Based Flying (Military & Aerobatics)
When you switch to the joystick – either by placing it beside the yoke or using it exclusively – the experience changes dramatically. The Hall‑effect sensors give excellent precision for dogfighting or formation flying. The twist rudder axis is adequate for basic coordination but lacks the precision of dedicated rudder pedals. For serious combat simming, a separate set of pedals is still recommended. The joystick’s trigger and pinky switch are crisp, and the hat switch on the stick allows lightning‑fast target designation. Many DCS users pair this joystick with a separate throttle quadrant for a credible HOTAS setup.
Helicopter Simulation
Helicopter flight demands a cyclic that returns to center and a collective lever – neither of which this combo directly provides. However, the joystick can serve as a cyclic (using the twist for tail rotor), and the yoke’s throttle lever can be assigned to collective. It’s a workable compromise for casual heli flying, but dedicated helicopter pilots will be better served by a specialized collective and cyclic combination.
Comparison with Modern Alternatives
It is impossible to review this combo without acknowledging the competition. Products like the Logitech G Saitek Yoke (formerly Saitek), the Thrustmaster TCA Yoke Boeing Edition, and the Honeycomb Alpha Yoke are frequently compared. Here is a quick breakdown:
- Logitech G Saitek Yoke – Similar price range, includes a three‑lever throttle quadrant, but its yoke uses a spring‑centering design that can feel “mushy” compared to the CH Products’ progressive cam. Build quality is slightly lower; plastic flex is more pronounced.
- Thrustmaster TCA Yoke – More realistic for Airbus or Boeing fans, with a metal shaft and detachable throttle quadrant. Higher price, but smoother axis movement. However, it lacks a separate joystick, so you would need a separate purchase for combat sims.
- Honeycomb Alpha Yoke – Widely considered the gold standard for desktop yokes, with a machined aluminum shaft, ultra‑smooth bearing system, and extensive programmable controls. It costs significantly more than the CH combo (often double). The CH is a better budget option if you need both yoke and joystick.
The CH combo’s main advantage is its all‑in‑one nature: you get two fully independent devices that cover two flight styles without spending extra. The disadvantage is that neither device alone is top‑of‑the‑line – the yoke lacks the premium feel of Honeycomb, and the joystick lacks the ergonomics of a modern dedicated stick like the Thrustmaster T‑16000M or VKB Gladiator.
Pros and Cons: A Balanced Summary
Strengths
- Exceptional durability – Both yoke and joystick have proven track records of lasting 10+ years with normal use.
- Realistic yoke feel – Progressive resistance mimics light aircraft controls better than many spring‑based designs.
- Wide array of physical controls – Sufficient for most simulators without needing a secondary input device.
- Deep programmability – CH Control Manager, despite its age, offers powerful macro and axis customization.
- Two‑device versatility – One combo covers both yoke‑flying and stick‑flying genres.
Weaknesses
- Outdated aesthetics – Matte black plastic and no RGB or metal accents may feel dated to some users.
- No clamping options – Yoke base can shift during aggressive use unless screwed down or weighted.
- Joystick twist axis is potentiometer‑based – Less reliable than Hall‑effect; may develop jitter over time.
- Software has not been modernized – CH Control Manager lacks a modern UI and does not support cloud profiles.
- No detachable yoke or quick‑release – Takes up permanent desk space; not ideal for those who need to stow gear.
Who Should Buy the CH Products Flight Sim Yoke and Joystick Combo?
This combo is ideal for:
- Beginners who want a single purchase that covers both yoke and stick flying without breaking the bank (often available for under $200).
- Intermediate simmers who fly both GA aircraft and military jets and value physical control depth.
- Users with a permanent sim pit (or ample desk space) who do not mind the lack of clamping.
- Simmers on a budget who prioritize durability over premium feel.
It is less suited for:
- Professional or near‑pro users who demand the precise, bearing‑based yoke feel of a Honeycomb or the Hall‑effect joystick gimbal of a VKB.
- Helicopter specialists – a dedicated cyclic/pedal setup will serve far better.
- Travelers or tournament competitors who need quick, portable setups.
Conclusion: A Tried‑and‑True Workhorse
The CH Products Flight Sim Yoke and Joystick Combo continues to hold its ground in a market crowded with flashier options. It offers a compelling blend of realism, longevity, and sheer button count that many modern single devices cannot match. While its design and software feel stuck in the early 2000s, the underlying engineering remains sound. If you can accept the bulk and the lack of modern amenities, you will own a setup that will likely outlast several computers. For a balanced, no‑frills entry into serious flight simulation, this combo deserves serious consideration.
For further reading, check out community reviews on Mudspike and the official CH Products Forum for in‑depth discussions and user‑created profiles.